Version History

Version Feature
2.0.11 Fixed a bug with section planes. Now, for the first time, a section plane animation can be combined with an object animation, and exported to a video. Check out this section plane animation on YouTube.
2.0.5 Added a utility that will quickly convert version 1.x animations to version 2.x format. So, Keyframe Animation 2.0 is backwards compatible with previous versions.
2.0 Fixed a bug that could cause SketchUp to crash if you undid (i.e. Edit > Undo) the Save Position Data operation.
2.0 Fixed the bug involving negative scale factors.
2.0 Added support to interpolate reflections and inversions. Check out this video tutorial on all the types of interpolation.
2.0 Eliminated the tweens. Now you can export the object animation directly from the keyframe model.
2.0 Added more export formats: VP9 codec (.webm), Animated GIF (.gif), Windows Media Video (.wmv), Microsoft MPEG-4 v2 (.avi), and Lossless (.avi).
2.0 Added more export options. The Frame Rate can go from 1 to 60 frames-per-second. The Frame Size can go from 8 x 8 to 3840 x 2160 pixels.
2.0 A new Progress Bar makes the export process more controlled and user friendly. It keeps SketchUp responsive, and allows the export to be stopped and resumed later.
2.0 Removed restrictions on the type of camera. The object animation can be combined with SketchUp's animation of the Orthographic camera, Perspective camera, and Perspective camera Field of View.
2.0 Now the object animation can be combined with SketchUp's animation of any scene property, and exported to a video. This includes Hidden Geometry, Shadow Settings, Style and Fog, and Section Planes.
2.0 The toolbar has a new Select Button that highlights all the objects that have position data saved on the current scene. This provides an easy way to tell if an object was recorded or not.
2.0 The Record Button has a a more intuitive workflow. If you don't select anything, it records all moving objects. Otherwise, it records the objects that were selected.
1.9 Redesigned the license management system to allow offline use.
1.8 Added support to interpolate the scale of objects, along each component axis (red, green, or blue).
1.7 Added a Scene Setting dialog to set the transition time and delay time for each scene.

Planned Updates

  • Ensure that all the position data saved for a scene gets deleted immediately after the scene is removed. Currently, orphaned position data doesn't get cleaned up until you click the Record button.
  • Revise the license management system to:

    • Make it easier to transfer the license to another computer.
    • Tie the free trial to the user's email address rather than the computer.
    • Allow resending the license serial number when requested.
    • Allow updating the license contact info (e.g. name, business, email).
  • Export the animation to a video on the Mac. (Version 2.0 supports video export on the PC only.)
  • Currently, when you duplicate an object, if it has position data, that is duplicated too. It would better if the new object's position data were automatically translated by the same amout that the new object is offset from the original.
  • Find a simple and intuitive to way to create animations having repetitive motion. For example, a rolling wheel, a rotating gear, a spinning propeller. This probably will require keyframes placed along a timeline, rather than the current scene based approach.
  • Animate the camera for walk-throughs/fly-throughs. Camera animation is supported now, but the camera follows SketchUp's native camera interpolation. This new feature would allow you to customize the camera path.
  • Simulate the inertia of natural camera motion, so that the movement is gradually eased into and out of.
  • Apply the same easing effects to object animation.
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